Godot WebGL Shader Visualizer

Uniforms (Params)

TIME (sec)0.00

Shader Code

Hover over canvas to probe:
UV: (0.000, 0.000)
COLOR Output: vec4(0.00, 0.00, 0.00, 1.00)
(0,0)
UV.x → (1.0)
UV.y → (1.0)